/*
    Copyright Nicolas Ronvel 2007
	gulix33xp@yahoo.fr

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

using System;

namespace BlindShark.GameStates
{
	/// <summary>
	/// The GameState interface to be implemented
	/// </summary>
	public interface GameState
	{		
		void Init();
				
		void CleanUp();
		
		//void Pause();
		
		//void Resume();
		
		void HandleEvents();
		
		void Update();
		
		void Draw();
	}
}
